Gabriel knight pc game free download


















Quickly click on the dressing table again and use the powder on the mirror. Exit close-up, and quickly hide behind the changing screen before Englehart appears.

Use the tape on Englehart to tie him up. You are now transformed into a wolf and so is Von Glower. Save your game position. The trick now is to close off the doors in the basement to prevent the black wolf escaping. You can close the doors, but you can't open them again. However, by closing the correct doors you can force Von Glower into the furnace room where he can be destroyed.

Turn right. Go forward twice. Turn left twice, and close the door. Turn right, go forward. Turn left twice, close the door. Turn right twice, then forward twice. Turn left, close the door.

Turn right, forward once. Turn left, go forward once. Turn left again, go forward once. Turn left, go forward, turn left twice, close the door. Turn left, go forward. Turn right, go forward, close the door in front of you.

Turn left, go forward, turn right, go forward. Turn right, go forward three times. Turn right, go forward twice. Save game. Go forward into the furnace room.

Click on Grace. Click on the furnace door to open it. Click on the grey wolf. Get ready for Von Glower to leap. When the black wolf crosses over the furnace, click on him to push him inside. For every half-decent game that's ever made, you can be sure that there will be a sequel to follow it. This particular one is the follow-up to Gabriel Knight, a rather excellent adventure that featured the considerable talents of Tim Curry, who provided a very convincing voice-over for the main character.

If you liked the first one, you may well be looking at the screenshots here and thinking, "Oh no, they've only gone and totally ruined it with lots of crap fmv. Well relax everyone, there are plenty of reasons to get excited about Gabriel Knight 2 Sierra don't use his name in the title anymore, they just describe it as a Gabriel Knight mystery, but here at Zone we call it what is, so there.

The first thing to go under the microscope is the all-important plot, which is what made Gabriel Knight so engrossing in the first place Let's start with a brief recap of what happened in episode one, shall we? Gabriel Knight, an unsuccessful horror writer, starts to investigate a series of killings in New Orleans which seem to be related to a local voodoo cult.

After successfully passing several tests, Gabriel ends up being a Schattenjager himself. At the start of the second game, a long FMV-tastic intro shows Gabriel being approached by the parents of a young girl who has been murdered. The police stupidly come up with the wrong culprits, believing that two wolves who have just escaped from the local zoo are responsible; the villagers know better and say, "Bollocks to that, it's a bloody werewolf mate.

As he's such an accommodating chap he agrees to spend some time on the parents' farm the scene of the crime to see if he can find out what's going on. Upon visiting the place where the girl was killed, he finds some wolf hair and a bloody great footprint in the grass. Hmm, suspicious or what? As he ponders the meaning of all this, so your adventure begins.

The game is played over six chapters it comes on six cds. You mostly control Gabriel's movements; the rest of the time you control Grace, his voluptuous and tempestuous assistant at his book shop in New Orleans. For each character you have a map showing the places you can go to; the number of locations open to you at any one time varies depending on what you've done in the game. At the beginning of chapter 1 you are in control of Gabriel. Most of this chapter is spent trying to get into the wolves enclosure at the local zoo, but none of the geezers at the zoo will let you anywhere near them.

Chapter 3 sees the return of Gabriel and this is when you start to get an idea of where the whole thing's taking you. Gabriel gets into a hunting club and discovers that the club members have a rather unusual interest: all they ever want to talk about is wolves, wolves, and more bloody wolves. I don't want to give too much of the plot away here, suffice to say that one of the blokes at the club turns out to be a werewolf and it's up to you and Gabe to sort him out.

Poor oP Chris was in a right tizzy when he reviewed this last month. Although he'd been playing it for an absolute age he still hadn't got to some of the very far levels of the game it's a bloody big one. Now that he's played it some more and played it and played it and played it he tells us that it actually improves quite significantly as time goes on.

It's not often that we look back and say that something deserves a higher score. The game has been out for about a month now, so if you've been after a new adventure and have seen this in the shops and have thought twice about it It's bloody good, and by far the best Sierra adventure game in a long time.

After the travesty that was Phantasmaboriusnoria. Open the duffel bag and pick up the letters, wallet, and dagger that are in it. Walk over to the desk; click on the newspaper to read it. Take the car keys from the hook next to the door. Click on the note on the wall to read it.

Read the letters in your inventory. Now write a letter to Grace using the stationary on the desk. Move outside then go right, to the edge of the forest. Click on the ground and pick up the hairs. Investigate the ground beside the water trough to find a paw print. Enter the barn, pick up the cement and use it to make a cast of the paw print. Return and get the cast. Use the car keys on the car to drive to Thalkirchen.

Look at the wolf sign. Click on the wolves, then grill the zoo worker for information. Go left and talk to Klingmann to find out all he knows.

Return to Lochham farm. You must now use the tape controls to make up a new tape containing Klingmann's voice saying; "Thomas? Herr Doktor Klingmann here. Show our wolves to Mr Knight. Click on any blank tape, then click on the 'Load B' button.

Click on the 'splice' button. Now select the words you need from the Klingmann speeches. Click on the 'transfer' button, then exit the tape recorder. Return to the zoo. Search Klingmann's coat and you'll find a receipt. Select the Klingmann splice tape from your inventory and click it on the walkie-talkie which is laying on the desk. Go to the wolf pen and speak with Thomas. Click on the wolfs tag. Return to the farm. Examine Klingmann's receipt, then use it on the mirror to get a new address.

Take the car to Marienplatz. Move left, then enter the doorway on the left, and go into Ubergrau's office. Talk to him on every subject and then leave. Take the underground train to the University. Use both the wolf hair from the farm and the wolf hair from the zoo on the lab technician. Finally, give him the paw print cast; when you try to leave you'll be given an evidence report.

Return to Marienplatz, then go right. Move to the end of the street then turn the corner onto Dienerstrasse. There is a post office on the right-hand side of the street. Use your letter to Grace on the post office door. Move up the street and find the Hunt Club number '54'.

Tell the receptionist that you're an avid hunter. Go back to Ubergrau's office and ask him for the family papers. While Ubergrau is searching for the documents take the underground train to Prinzregentplatz and waste your time talking to a bad-tempered policeman. Return to Ubergrau's office and pick up the papers, which should be ready for you. Walk again to the Hunt Club and claim that you are from a prominent German family. Use the family papers on Xavier. You are now happily in Grace's pants -yeah right, you wish!

Go to the main hall and discuss everything with Gerde. Leave the castle and find the Gasthof building. Talk to the barman. Leave and go to the two blue doors nearby.

Click on the window on the blue door on the left and speak with Herr Habermas. Have a talk about it all then return to the castle bedroom. Examine the fireplace and pick up the screwdriver. Examine the hole on the fireplace wall. Use the screwdriver on the hole to open a secret panel inside the closet. Open the closet and then go through the secret passageway. Turn right, to enter Gerde's room. Pick up the key which is hanging just inside the door of the closet.

Go back to Gabriel's bedroom and use the key on the locked door. Click on the middle stack of the books the occult bookshelf and read both the werewolf lore book and the letter to Ludwig. Examine the far right shelves to get and read Christian Ritter's journal. Sit at the desk and use Professor Barclay's card on the phone. Examine the left column of books. Return to the Gasthof building and talk to the barman about Ludwig.

Leave and talk to Herr Habermas about everything, and he will take you to the dungeon. Now examine the dungeon window. Click on the church in the window close-up. Exit to the courtyard and talk to Herr Habermas -again he will give you a note. Go to the church and give the note to the priest. Return to Herr Habermas and speak again.

Go back to the castle library and use the typewriter to write a note to Gabriel. Use the package on Gerde to get an address for it. Go to the village post office beside the blue doors and ring the bell. Kal 0 point. Got the game up and running, but the intro movie is in a tiny resolution. I tried changing the resolution in the dosbox config but it didn't seem to change anything seem to have this problems with movies in a number of Sierra games. Is there a solution? Gweneth 2 points DOS version.

Then you open the Patch-zip-file and let them overwrite the files in the gabriel folder. Sparkydirt 0 point DOS version. Good game but there is a known bug at the end of Day 5; it requires a patch which I have no idea how to get to work on dosbox, figured someone who knows might want to install the patch and reconfigure it so the game doesn't lock up. I looked on the sierrahelp pages, it's there but I don't know how to edit it into the current dosbox config to get it to work.

There was a file in original game disk called Hang. Barney Calhoun 0 point DOS version. Game is fun. The character is a mess, but in a really cool way! The story proceeds gradually and keeps you interested and 'wanting more'. But most puzzles are just a pain to figure out Otherwise a master piece! Some puzzles are pretty tough though. Instead of reading a game guide which spoils the game.

Try downloading a UHS Hint It's a software that gives you just a hint, but if you progress further, the hints become more and more descriptive. The last hint is exactly what needs to be done Denise -1 point DOS version.

Thiago -1 point DOS version. O melhor jogo de todos os tempos de aventura Alan Brazil -1 point DOS version. HalfJack -1 point DOS version. Noc 0 point DOS version. Not the easiest series, but definitely the best adventure game series I've ever played. If you like adventure gaming, then this is the Holy Grail.

Anonymous -1 point DOS version. Great game. Especially the first part in bookstore. This couple of minor, technical faults is the only thing that detract from the game - and I hope they will be sorted in the next release. The actual game is addictive, highly playable and downright creepy. Gabriel Knight is one of the few games that approaches the skill of the cinema in transporting you to another world. What more could you ask for? In Voodoo every object is ruled by a spirit and can be controlled by dealing with that specific spirit.

The gods of Voodoo loas number over three hundred, and include figures from the Dahomney, Nigerian and Congolese pantheons as well as a few surprised Catholic saints. The gods are of two sorts, the Rada and Petro loas. In general terms, the Rada are benevolent and the Petro loas more destructive. This doesn't mean that the Petro loas are evil - their destructive power was harnessed in the Haitian revolution. Voodoo has its priests called the houngan if male and mambo if female.

Voodoo had the ordination of women some time before the Anglican communion. Gabriel Knight was reviewed back in Issue Its an atmospheric thriller from Jane Jensen, who wrote Kings Quest 6. The cd version has smoother animation but its main selling point is that all the text is now spoken Tim Curry plays the eponymous hero in a louche, almost camp, style.

Knight is a bookshop owner and failed author investigating a series of Voodoo murders in New Orleans. But the more he finds out about the present, the more he unravels of his own past.

The speech slows things down a bit unless you are a very slow reader but you can cut them off mid- sentence with a click of the mouse. The graphic style of the game is a mixture of film noir and comic book cut-out panels.

The music is an exceptional score by Robert Holmes which captures perfectly the feel of New Orleans. If you havent bought Gabriel Knight yet, then the cd version Js the one to buy. Browse games Game Portals. Gabriel Knight: Sins of the Fathers. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.

Game review Downloads Screenshots Voodoo Chile Is the slave, in some strange way, still alive? Got a Black Magic Woman From day four, the bodies start piling up - including your own if you're not careful.

Amazing Grace In a magnificent sequence on the seventh day you are cleansed of your sins and emerge a Schatttenjagger, shadow hunter. Redemption Song The music can be turned off from the game control panel. Fingers and thumbs Objects that you can pick up or use stand out slightly from the background and there is no limit on what you can carry. It's all in the game That is not the only thing that should have been remedied.

Voodoo In Voodoo every object is ruled by a spirit and can be controlled by dealing with that specific spirit.



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